From September 2018 to February 2019, the famous Victoria and Albert Museum in London hosted ‘Videogames: Design/Play/Disrupt’, a major exhibition on contemporary video game design and culture. Announced as “a unique insight into the design process behind a selection of groundbreaking contemporary videogames”, this immersive exhibition was the end presentation of a project that took four years to undertake. I went over the Channel to take a look and write down my experiences for the first issue of the Journal of Sound and Music in Games.

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